Tuesday, July 7, 2026

Alchemist's Brew Part 4

The Whole Thang

Unreal





Base Colors

















Wireframes






Final Thoughts:

    Definitely learned a few things about the stylized painting technique with this project. I did end up learning a bit about 3D Coat while doing this project but regret only using it minimally since the pipeline I chose ended up highly reliant on getting base textures in Substance Painter, then comfortability set in and I ended up hand-painting everything else in there. 
   I think I will need to go back to the Potion to fix up the actual liquid texture since it definitely looks a little more bland compared to the cauldron. That and the slime I thought I could texture it in-engine but it didn't come out how I wanted. Once I have more time, I will troubleshoot this in the future (soon).

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