Monday, February 9, 2026

Venom !!!!

Final Render





Wireframe: 22.9k
















BONUS DROOL!!














Base Color/AO/Normal



Reference




Monday, February 2, 2026

Venom Bust Pt 3: First Bake

 First Bake





Wireframe: 21k









UVs










Reference




Here is the test bake for the Venom bust! Turned out pretty good! Still gotta fix some faceting that seems to show up only in IRay... maybe adding more edge loops? And need to touch up the teeth as well since I was trying to aim more for the 2XKO polycount and all of it really ended up there. I removed as many unseen polygons as best as I could as well to reduce it a bit but, work for this next week.

I also plan to add the drool once all of it is done! It's pretty much half-made already in Zbrush, I just need to figure out how to make something like that low-ish poly to fit with the rest of the head.

N.O.V.A* P-x1 Water Gun: Textures

Unreal Engine w Outline Post Process IRAY Textures Wireframe: 11.8k tris Reference Week 3 Low Poly retopology where needed  First bake and b...