Tuesday, March 17, 2026
Monday, March 2, 2026
Monday, February 23, 2026
Tuesday, February 17, 2026
Monday, February 9, 2026
Monday, February 2, 2026
Venom Bust Pt 3: First Bake
First Bake
Wireframe: 21k
UVs
Reference
Here is the test bake for the Venom bust! Turned out pretty good! Still gotta fix some faceting that seems to show up only in IRay... maybe adding more edge loops? And need to touch up the teeth as well since I was trying to aim more for the 2XKO polycount and all of it really ended up there. I removed as many unseen polygons as best as I could as well to reduce it a bit but, work for this next week.
I also plan to add the drool once all of it is done! It's pretty much half-made already in Zbrush, I just need to figure out how to make something like that low-ish poly to fit with the rest of the head.
Monday, January 26, 2026
Tileable Textures
Diorama Blockout Tiling Texture #1: Broken Floor Tiles Sculpt Tiling Texture #2: Stylized (Watercolor) Grass Designer Graph Tiling Texture #...
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Texturing Workflow: Painted Normals I found a few articles talking about the painting and animating methods that were used in Into/Acros...